/*
 * Page.cpp
 */

#include "Page.h"

Page::Page() {
}

Page::~Page() {
}

//Return pointer to record -- head of page since only one record per page
Record *Page::GetRecordLocation() {
	return (Record *)_space;
}

//Call record destructor needed to clean records allocated with new placement operator
void Page::DestructRecord() {
	((Record *)_space)->~Record();
}
